Thursday, April 17, 2014

Concept Art - Round 1

Seeing as how I wanted the level to be an underground dungeon with lava pouring out from the sides, I already pictured what I wanted to go for. These are the two thumbs I've created to get a feel of the level.



The first thumb had a more interesting concept as it led the player to somewhere of importance. Given that the scale of the player would be 1/25th of the level, it will definitely create a sense of enormity considering that it is the residence of a demi-god.

Below depicts the final concept piece that will aid in visualising the level in the CryENGINE.



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